

We have expertise in developing all type of game projects. From a 2D flash game to a 3D multi level game.
Type of Games we develop :
- Online 2D/3D Games
- Desktop 2D/3D Games
- MMORPG
- RPG
- FPS
- Brand Establishment Games
We have enough expertise in :
- Game Concept Building
- Game Script Writing
- Character Modeling / Designing
- Level Editing
- Interface Designing
- Logic Development
- GUI Programming
- AI Programming
We can assist you in the selection of Platform / Game Engine according to your budget and the need.

Simulation is the new dimension in presenting a product or a concept.
We have been developing innovative simulation software for a long time.
We have successfully developed online & offline product simulations for dline International -Denmark, Kores -India and many others. We have been studying client's need and giving them an effective solution to their products.
We are specialized in mixing both simulation and the process part with a next level of simulation - Interactivity.
How will you feel if you can operate the product and see online how it works with a 360 degree free feel. That's what we have achieved.
We make simulation a game-play.

Low polygon modeling is the key to game development. A low polygon model should look as the original model but should be light for the game engine.
We have an expertise in low-polygon modeling of any given object. It may be your vehicle or your product to be displayed online.
We also convert high-res 3D models to low-polygon models without much visual difference.

We have an expertise to develop 2D and 3D Gaming applications. Given any game Engine, Platform we would make it, because of our skill sets and experience in the game
industry.
C - Scripting
A language used by most of the game engines. It is a language we are well versed with. It has real time solutions to almost all type of 2D/3D applications. It differ from engine to engine with their own commands and functions set. Right from manipulating Levels, Characters, Weapons and Vehicles.
Visual C++
We use this to create 2D/3D applications which are more DirectX oriented. We manipulate
Directx (.X) files and DirectX functions to create high end graphics. DirectX shaders give more finishing to the rendered output with Real time Reflections, Bumps and other effects.
Shockwave 3D Lingo / Director Lingo
This is a scripting language used for online game production which has more than enough functionalist to bring real time rendered games online. It's compression technique make the game's size less and thus give the user lesser time to download.
Flash Scripting
The scripting language which evolved from a basic coding to a C++ equivalent script for vector graphic manipulation. With this we create attractive 2D games in vector graphics. Vector graphic as is has a lesser size on it's own. This scripting gives us freedom to develop better flash games.